WinKawaks™ 1.46 Release Log
* WinKawaks 1.46
* New drivers: - Mighty! Pang (Japan 001011) - 1944: The Loop Master (US 000620) - Mars Matrix: Hyper Solid Shooting (US 000412) - Mars Matrix: Hyper Solid Shooting (Japan 000412) - Dimahoo (US 000121) - Great Mahou Daisakusen (Japan 000121) - Battle Circuit (Euro 970319) - GigaWing (US 990222) - GigaWing (Japan 990223) - Cyberbots: Fullmetal Madness (US 950424) - Super Street Fighter 2: The New Challengers (World 930911) - Cadillacs and Dinosaurs (US) - Carrier Air Wing (US 901012) - Magic Sword - Heroic Fantasy (World 900623) - Mercs (US 900608) - Street Fighter II - The World Warrior (World 910522) - Street Fighter II - The World Warrior (US 910318) - Street Fighter II - The World Warrior (US 910411) - Street Fighter II' - Champion Edition (US 920803) - Strider (US set2) - Willow (US) - The King of Fighters '99: Millennium Battle (earlier) - The King of Fighters '2001 - The King of Fighters '2001 (decrypted C) - Jockey Grandprix * Added CPS2 z80 reset line emulation, fixes ecofighters test mode exit (thanks Elsemi). * Added developer mode support for NeoGeo games. * Added revision dates to CPS1 game descriptions excluding hacks where possible. * Added correct emulation for NeoGeo Game and Bios vector table swapping. * Added support for the UNIVERSE BIOS (universe bios must be unzipped and in the same directory as your WinKawaks.exe). * Changing NeoGeo region or mode settings during game play will force the game to reset so new setting can take affect. * Changed Blue's Journey ROM names to match MAME v0.62. * Removed a uneeded patch to 'fatfury3' vector table. * Fixed graphics decryption in the encrypted version of Bangbead. * Fixed resolution saving for rotated CPS2 games via menus. * Fixed tileviewer when viewing 16x16 CPS-2 tiles. * Fixed a bug that could under certain circumstances cause Insert Coin to stop working during NeoGeo netplay. * Fixed buttons 4,5 and 6 in sf2ue. * Fixed slowdowns in s1945p.